Graveyard / Windmill

Graveyard Bottle on B

This uses quickdraw with shielded damage to put a bottle on B.

manual position setup
setup from entrance after cutscene

Dampe race

With good movement, finishing in 46 seconds is possible. Finishing in 45 seconds is even possible with a backwalk at the beginning of the race, but backwalking is risky because it makes it impossible to dodge Dampe's flames, which he throws at random times and in random places. The tutorial below goes over how to approach movement for various parts of the course and the jumpslash optimization towards the end. HESSing through the race doesn't save time because it causes Dampe to go out of bounds and take longer to finish his path. Similarly, following Dampe left on the last turn is about a second slower than going straight because Dampe himself takes longer to reach the end even though it gets Link to the end faster.

If you get hit by one of Dampe's flames and then roll immediately afterwards, you may end up with glitched health. If you want to avoid that, run a little bit before rolling again.

Tutorial by Arthur
45 second race by SpitleSan

Dampe heart piece

Explanation by zfg

Skip Windmill SoT blocks

With Link facing north (angle 0x0), ESS turn right x1 for a bomb or x2 for a bombchu, target, and walk into the corner made by the Song of Time block and the wall. Make sure to pull the explosive while Link is on the ground or the clip won't work.

It is possible to get the hookshot as child link, although there is no real use for this outside of perhaps Max% Child. Note that this trick requires void hovers and is GC only.

How-To

Hop onto the fence next to where the heart piece box is and activate ISG. Slingshot hover or bomb hover up to the high platform then climb up the box. Activate isg then quickly throw the bomb towards the seam in front of you to hover off the ground. Now hover onto the seam.

Next you want to get over to the long seam that leads to the Shadow Temple and stand next to the one where you hovered on before. Now drop a bomb down to the wood box platform and sidehop into the void but shoot your slingshot to cancel the hop so you can take damage from the bomb to hover. Time the sidehop so you get into the bombs blast radius. Do 3 to 5 chu hovers then sidehop into Dampe's grave. Also on a side note, you can avoid doing the sidehop cancel hover by simply aligning yourself a bit toward the void and chu hover over to the graves load zone (should only take 3 chus). Anyways, once you are in, simply race Dampe to claim your prize.